JACKAL announced - my fusion of Hotline Miami and Pulp Fiction - what do you think?
Check out my upcoming game - JACKAL
JACKAL announced - my fusion of Hotline Miami and Pulp Fiction - how do you like it?
HeistGeist - Doublequote Studio - A story-focused cyberpunk heist RPG inspired by Shadowrun, Android: Netrunner and Mission: Impossible. Out now on Steam.
JACKAL - Transhuman Design - Lovechild of Hotline Miami and Pulp Fiction with unforgiving close-combat and brutal executions
Jackal - Transhuman Design - Lovechild of Hotline Miami and Pulp Fiction with unforgiving close-combat and brutal executions
How does this game look from a first glance?
Full single player game almost in Alpha state. A publisher asks for multiplayer. How much insane is to even evaluate the deal?
Put on a hot dog costume and start driving over pedestrians like it's going out of style!
Trying to create a captivating Steam capsule for my retro racer, which would would you click on? Would really appreciate your feedback.
Developing a Izakaya manager where you can build your own japanese restaurant and take care of the customers :)
Just finished our first Space Roguelite demo, ready to send to publishers! Take a look at our main menu – what's your thoughts?
Working on completely procedural melee weapon animations. This is literally just lerping.
Wayside Brawl
After 6 years of development, the first public demo is finally available for our roguelike tactical RPG!
I mashed GTA and Vampire Survivors and here are the results
Here's to the crazy ones... my roguelite/GTA
This is the game I've been solo developing the last years, a bloody physics brawler. What do you think?
My new GTA-style game where you play as a drunk Santa chased by cops
Riposte to head-punt, a classic tool in the knights toolbox.
Ambient Occlusion flickering fix?
Why aren't more people talking about FlaxEngine?
In your opinion, what's the ideal baseline difficulty level for a Roguelite?
Ideas for making low-poly art seams look more organic?