fasolasuchus playable concept(drawing by me)

https://preview.redd.it/2zem12ipu5fe1.jpg?width=4608&format=pjpg&auto=webp&s=f256585dcd3545b6827d4bcb148a5712b81ba89a

species

tenax: +5% armor

galilei: +3% attack damage

kirkpatricki: +10% sprint stamina

health: 700

combat weight: 4500

basic damage: 70

heal speed: 0,9

group slots: 4

fall resistance: 2000

sprint speed: 890

trot speed: 500

walk speed: 300

sprint stamina drain: 1.2

stamina recovery rate 0.5

passives(1 slot)

bipedal stand

crouch is replaced with bipedal stand, increasing attack damage on front limbs by 50%

FREE

head(2 slots)

bite

a bite attack causing medium damage and low bleed

70+0,1 bleed

FREE

1,5 sec

ripping bite

a bite attack causing medium damage and low bleed but reduces the targets heal rate by 20% for 5 sec

60+0,2 bleed

700 marks

3 sec

bleed shred

a bleeding bite attack dealing high damage and bleed

90+1 bleed

1.200 marks

15 sec

charged bite

a charge-up attack dealing high damage and ignores armor and weight of the target

80

1000 marks

5 sec

senses(1 slot)

stalker

all your attacks deal 50% less damage but your attacks cause the "stalked" de-buff, reducing the targets heal rate by 75% when you are in a 25 meter radius, doesn't stack, doesn't work when in a group

2000 marks

paired terror

+2,5% sprint speed and 2,5% attack for all party members when in a group with one other fasolasuchus, stacks up to two times

1000 marks

fresh blood

your attacks deal 10% more damage when withing 50 meters of a bleeding creature

900

front limb(one slot)

claw attack

a claw attack dealing low damage

30

100 marks

2 sec

hypercarnivore

only able to eat fresh meat, +3% attack damage

FREE

scavenger

able to eat fresh meat, noxious meat, carrion, bones and roots, +5% armor

500 marks

hides(one slot)

rough hide

+30% bleed and venom ressistance

700 marks

heavy scutes

+5% combat weight, -3% speed

1000 marks

back limb(2 slots)

traction

+5% turn radius

400 marks

dash

a quick dash forward

700 marks

long distance walker

increases trot speed by 10% when out of combat

300 marks

tail(one slot)

heavy tail

+5% turn radius, damage on tail is reduced by 30%

600 marks

light tail

-10% sprint stamina drain, +40% acceleration

600 marks