Gunship/Shrieker detection mechanic is just lazy

Legitimately one of the most oppressive side objectives simply because the second you enter a 200m radius of them, they all IMMEDIATELY know your teams exact location, and given the mechanic that makes idle enemies aggro on you when they are close enough to another enemy who is fighting you, gunships basically just become flying detector towers with rockets. If they didn’t immediatly know exactly where your team was and beeline for you they wouldn’t be as bad, but the fact they spawn in and instantly aggro everything in the surrounding area really makes them a pain to deal with, especially if you get a facility that can spawn 2-4 at a time. Why even add the big red laser scanner on the ship if they already know where you are anyways?