Should I pivot from Games Development C# to Software Engineering C#?

Hey guys, so I am graduate in the UK who completed a Games Development degree at university just over 2 years ago and I have yet to find my first job in the industry as a programmer The only jobs that seem to be on offer are Senior or Producer roles which obviously I cannot apply for. I studied and used C# and the Unity Engine and have become very well versed in the engine and the language. Most game studios that do rarely put out a junior role most of the time require the use of C++ and/or the Unreal Engine which is a language and an engine I do not like using.

My question is how can I pivot my C# knowledge from games to software engineering. I've found a lot more junior roles advertised than Games and I have absolutely no experience with any form of software engineeing, stacks, etc, except for anything relating to the Unity Engine as well as tools such as JIRA and Perforce. Any advice would be greatly appreciated.