Sadness Seem Such A Heavy Handed Mechanic

Not so much as a complaint or a rant but I do not like sadness as a mechanic.

I see the purpose of it yes is stop people spamming projectiles but I rarely see people do this anyway (but we all know they exist).

But even as someone who plays alot of Wizard and Snowdancer I've gotten sadness twice in 200 hours and neither time made sense.

Once as Zeno when I was sent flight across the full screen post combo I wanted to see if I could setup a double fire ball angle so tight that it would cover a super jump or dash approach and I could follow them both in. Stand that long that fair away apparently cranked the sadness so my fun plan ruined.

The second is that sadness can actually be FORCED on you by Aoi Todo by constantly throwing rocks for rock swap across the map. That was an accident though the person didn't realize that could happen or wanted it to and we have 2 great matches anyway.

This is more lamenting the fact we have to have a mechanic to deal with one subset of players I guess.

Can always turn it off so I can't complain but I needed a vent.