The last patch was ok, but it definitely needs some changes, here are my suggestions.

  1. Damage should be reduced everywhere. A super attack should do 5000-10000 damage, depending on how much Ki cost is needed. An ultimate attack 15,000-19,000, depending on whether it is a Ki explosion type or melee type.

  2. Burst Dash, this normal move should not cost Ki.

  3. When you hit the enemy with normal punches, you get a little bit ki

  4. Each character should have the same health bar, unless they fuse in the middle of a fight, then the 2 health bars should be added together.

  5. Wild Sense now costs 3 skill bars

  6. Full Power Attack now costs 3 skill bars

  7. Teleportation now costs 3 skill bars

  8. Hakai Aura now costs 2 skill bars

  9. Stardust-Barrier cost now 2 skill bars

  10. Gamma Burst Flash cost now 4 bars, but it does 10.000 damage. And Death Beam for example, would do 5500 damage because it only costs 2 Ki.

  11. Revenge Counter: Should be reworked. It takes far too long for the revenge counter to activate. In addition, the opponent can counter far too easily, sometimes the counter is even completely useless. The counter needs to be much faster, or the counter should be redesigned so that you disappear somewhere to get some distance from the opponent.

  12. Perception and Sonic Sway: Should be much harder to execute, the time window should be reduced. Also, Sonic Sway shouldn't drain the opponent's Ki, I mean you're already rewarded for dodging and hitting the opponent away.