[Development Streams] Developing Get High! w/pocketbacon 🎮👀
Yo!Â
I’m making this Roblox game called Get High!, and I stream while I work on it. Wanna see how games come together? Come hang out and be apart of the fun!
Get High is a round based game where you compete against other players to be crowned Your Highness. The core concept of the game is that when a round starts, all players are at the ground level. 3D shapes (called Stacklets). Start appearing and growing, and it is the players job to climb those Stacklets to get as high as they can. To win a round you need to satisfy the winning criteria based on what round mode is currently active.
Current Round Modes:
- Times Edge - a timed round where the winner is the player who has the most points at the end of the round.
2.Critical Point - the first player to reach the target amount of points wins.
Rush - the first player to reach the target height wins.
Rising Glitch - players need to stay above the glitch that is rising in the map. The last player standing wins.
But wait! The twist is that there are powerups and power downs scattered called Globs which either help or hurt you, or attack other players. Similar to how lucky blocks in Mario Kart work.
 ---What’s going on?
Watch the Process: See me develop, build, test, and (mostly) break stuff.
Join the Fun: Jump in the game during playtests and show off your climbing skills.
Learn Together: I’m learning new stuff everyday, come learn with me.---Links Play the
Game:Â https://www.roblox.com/games/18865863757/Alpha-Get-HighÂ
Watch the Streams:Â https://m.youtube.com/@thepocketbacon/streams
---Stream Schedule
Weekends: 7 AM - 10 AM EST (good way to start your day).
Weekday Pop-Ups: 5 AM - 8 AM EST (if I can roll out of bed).
Remember, If you had fun, you won!
The game is live and available for anyone to play! But if for some reason you cannot play at this moment, here are some screenshots to look at: