Iron Meat Limited Metal Edition will be available for pre-order tomorrow - including updated cartridge

Iron Meat Limited Metal Edition will be available for pre-order tomorrow - including updated cartridge

From VGPs website:

Please note the cartridge / disc will carry the latest patch, including few minor bug fixes - but more important, some nice additional content:

Mirror Mode has been added – Unlocked after completing the game for the first time. You can now play through every level of the game with the x-axis flipped. Enemies and bosses function the same, but this time you’ll be running to your LEFT!

The Supercharge mode (Rapid Fire) will now automatically activate if you collect a third copy of an already equipped gun.

Bullets fired while in Supercharge mode will now appear as RED.

Sections of all levels have been slightly changed to be more fair to the player (example: Meat Worms are now killable in Base the second they appear, the Meat Mouth door spawners on Train are now killable).

Increased the default damage of the “E”, “U”, and “M” guns.

Enhanced background visuals (i.e. helicopter firing on Meat monsters in Forest, added spikes to miniboss on Base, surviving pilots added to credits animation scroll, explosion impacts from meteors on Train).

You can now keep any extra lives you earned if you finish a level with more lives than you started with.

MI-24 helicopter boss fight has been retooled to be more clear.

More MEAT has been added to Moon Base.

Iron Meat Limited Metal Edition will be available for pre-order tomorrow - including updated cartridge

From VGPs website:

Please note the cartridge / disc will carry the latest patch, including few minor bug fixes - but more important, some nice additional content:

Mirror Mode has been added – Unlocked after completing the game for the first time. You can now play through every level of the game with the x-axis flipped. Enemies and bosses function the same, but this time you’ll be running to your LEFT!

The Supercharge mode (Rapid Fire) will now automatically activate if you collect a third copy of an already equipped gun.

Bullets fired while in Supercharge mode will now appear as RED.

Sections of all levels have been slightly changed to be more fair to the player (example: Meat Worms are now killable in Base the second they appear, the Meat Mouth door spawners on Train are now killable).

Increased the default damage of the “E”, “U”, and “M” guns.

Enhanced background visuals (i.e. helicopter firing on Meat monsters in Forest, added spikes to miniboss on Base, surviving pilots added to credits animation scroll, explosion impacts from meteors on Train).

You can now keep any extra lives you earned if you finish a level with more lives than you started with.

MI-24 helicopter boss fight has been retooled to be more clear.

More MEAT has been added to Moon Base.