Best long-form videos to learn from?
I'm very new to counter strike (<100 hours). I've spent most of it on deathmatch in order to practice counter-strafing and weapons. I can pretty consistently win deathmatch using only one gun (not going for extra points). Most of the time I practice the AK, M4, USPS/Glock, and the Scout. I don't practice the AWP in DM because it's the easiest gun for me given that I've sniped in other games.
In competitive, I am consistently top 3 on my team for score and kills. I regularly buy utilities and use really basic nades/flashes/smokes. (For example, on Inferno--my favorite map other than train--I have some basic nade/molly spots for banana and b site.)
I haven't spent much time learning smoke spots and whatnot because I really don't think that's what's causing my problems. It's really far down on my list of priorities right now. When I improve other things, I'll learn fancy smoke spots.
My game sense is just awful. I don't know how to play sites, where to stand, what angles I'm favored (unless I'm awping), no concept of timing, no concept of when to rotate, how long to hold a flank vs giving it up, etc., etc. There is just no game sense whatsoever. I'm winning premier matches on gun-skill and basic meta-skills from other shooters.
In every game I've ever played, I learned by FAR the most by watching a good solo queue player play long-form matches. From Overwatch, Quake, TF2, Apex Legends, and non-FPS games like League of Legends. I'd find a person who's high elo, streams regularly/puts out full YouTube vods, and watch them play and think about why they're making their decisions.
But I'm struggling very much to find anything like that for CS2. I'd say 80% of the videos I've watched have been "9 SIMPLE tricks to get GLOBAL ELITE" or "OMG, new strategy by NAVI ON NEW INFERNO?"
The videos are basic analysis at best, 9 minutes long, and mostly just spazzy.
The few videos I've found of pros playing Faceit or Premier, they just troll and go for funny plays. There's a lot to learn from watching pros limit testing, but limit testing would be generous. They're regularly going for goofy knife plays or peaking two awpers while trying a 360 one-deag.
With all of that said, does anyone have any recommendations for what I'm talking about?
(This might be the most unnecessarily long post I've ever made.)