Why do new players always make edgy characters?

Many new players I’ve seen, be it in my own game I run as a DM or in other games I’ve joined as a player, seem to follow a trend of making an outlandish character who doesn’t work well with others, covers their face, doesn’t talk much, etc… They also seem to gravitate toward either rogue or sorcerer and the CN alignment.

Are they just subconsciously building something which they think will get them out of roleplaying or do they just think they’re breaking the mold? Are they afraid that if they make something “normal” they’ll be about as special as “John Fighter” and that’s somehow bad?

Edit: at no point have I said edgy characters are bad, or that they don’t or can’t work.

Edit 2: I have concluded that it is any one of or a combination of the following reasons (in order of likelihood): - Imitation of characters from popular media - Because thats just what they think is cool - Psychological reasons, especially concerning with maturity/age - Lack of experience - Misunderstanding of teamwork in DnD/Main character complex

My own theory was that it’s a game design thing where people find out what the gameplay loop is, and naturally try to craft a character who can be in complete control of it, only choosing to engage in roleplay or combat when they choose to.

I also still think it’s just a desire to be special or different. Which is not a bad thing at all. All players do it, for any age range, any experience level. Longtime players make weird characters all the time. New players just don’t know yet that the lone wolf rogue is not particularly special or different.