Warlock Melee

I get that warlocks were suppose to have weaker melees originally, but damn does this feel bad these days. Three of warlock subclasses (void, stasis, arc) feel like they literally have a dead button on them.

Pocket singularity is such a slow animation for terrible damage and a lack luster effect. You could increase the damage by another 100% and it would still be awful.

Penumbral blast is similar, but at least it has some utility in stunning unstoppable champions.

These two melees definitely have a lot of pvp value, but I cannot think of another ability on another class that is purely designed for pvp. At least one that you cannot switch off of.

The two arc melees... exist I guess? They never seem impactful and have absolutely nothing exciting about them compared to other classes. No movement tech, big damage, spamability, survival aspects, or other utility attached.

I do not feel this way when I play other classes. It especially feels weird to have Warlock melees be so bad when everyone has access to every grenade type now. I cannot tell you the last time I willingly put on a melee on Prismatic Warlock that wasn't arcane needle or snap.

It seems really easy to fix too. Some ideas:

Make pocket singularity chargeable into handheld supernova.

Consume your arc melee to create a blinding burst around the player

Penumbral blast creates a slowing field at the target location (similar to duskfield)

Tldr, please do something to help warlock melee. Most of them feel like dead buttons.