Fireball - Anomaly Discussion #26
Fireball
For every 60 Mana spent, throw a 2-hex fireball that deals 7% max Health true damage and Burns for 5 seconds
Honestly not the worst IMO. Can be pretty good when you need that extra oomph against obnoxious frontlines thanks to the True Damage and the %HP damage. It does not Wound so it won't cut heals though, or at least it doesn't say so on the tin.
Link to the table of Anomalies in case you want to see which ones have already been discussed (and find a link to those threads!). Don't forget to be nice to each other! 🌚