Make the cape tradable with it's current proposed changes, and add another consumable or Mohka will be dead on arrival sadly.

The cape should be tradable and they honestly need to add something else to replace the thrall consumable. Otherwise this boss will be dead a month after release. This was DESIGNED to be a cash boss. And instead they listened to people who lack reading comprehension who thought "it has delve levels, and drops a mage cape, must be inferno 3 herp derp". When it was CLEARLY stated to be an ENRAGE boss akin to Telos in Rs3. Which is even made more hilarious because once jagex stated that clearly, now everyone wants it tradable again??? Wild.

I just don't see the money value in this boss. Why would a main do it after one delve 8 run? You don't get any extra base loot for pushing, and no reason to keep farming boots once they stabilize in price?

Maybe I'm missing something please fill me in. But in the current state, I would much rather have had the previous proposal over this new one because at least there was SOME profit to be made.

The other option? Just say fuck it and make regular loot scale with each KC on a current run. Sure Rs3 has a terrible example of this (20k crystal keys in one run comes to mind) but I'm sure jagex could find a solid balance here.

All I know is this was the most hype I have been for content in a looooong time, and what they did today to the proposal destroyed every piece of hype. I am clinging to hope that they see all the feedback today and on the final proposal come up with a consumable and reverse it, or else the only end game content since colo will be a disaster. I believe in you Jagex, please fix it.